Koboldgames GmbH
5200 Brugg, Badenerstrasse 13 / 1. OG
+41 79 665 08 51
contact@koboldgames.ch
Softwareentwicklung und Gamedesign
Koboldgames GmbH
Badenerstrasse 13
5200 Brugg
3 Ergebnisse für "coordinates" unter Koboldgames GmbH
Wie Murgänge gemacht werden
... buildable needs to store both its // center and width and height in map coordinates. // Map space ... refers to the coordinate system on the game map, // projected to two dimensions. In unity coordinates ... , each buildable needs to store both its // center and width and height in map coordinates. // Map space ... refers to the coordinate system on the game map, // projected to two dimensions. In unity coordinates ...
Wie Murgänge gemacht werden
... buildable needs to store both its // center and width and height in map coordinates. // Map space ... refers to the coordinate system on the game map, // projected to two dimensions. In unity coordinates ... width and height in map coordinates. // Map space refers to the coordinate system on the game map ... , // projected to two dimensions. In unity coordinates, this uses the // x, and z coordinates of the local ...