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git-write-tree(1)

... write the tree object for a subproject that is in the named subdirectory. GIT Part of the git( 1 ... git- write-tree - Create a tree object from the current index SYNOPSIS git write-tree [--missing ... git- write-tree( 1) git- write-tree( 1) Manual Page NAME git- write-tree - Create a tree object from the ... git- write-tree( 1) ... git- write-tree( 1) ...

git-hash-object(1)

... NAME git-hash- object - Compute object ID and optionally creates a blob from a file SYNOPSIS git ... hash- object [-t ] [-w] [--path=|--no-filters] [--stdin [--literally]] [--] … git hash ... git-hash- object( 1) ... git-hash- object( 1) git-hash- object( 1) Manual Page NAME git-hash- object - Compute object ID and ... git-hash- object( 1) ...

How to Write Fast Numerical Code

... , _mm_shuffle_ps(t275, t275, _MM_SHUFFLE(2, 3, 0, 1)))); t284 = _mm_add_ps(t282, _mm_addsub_ps(U247, _mm_sub_ps ... , t280, _MM_SHUFFLE( 1, 0, 1, 0)); s220 = _mm_shuffle_ps(t278, t280, _MM_SHUFFLE( 3, 2, 3, 2)); s221 ... , _mm_shuffle_ps(t275, t275, _MM_SHUFFLE(2, 3, 0, 1)))); t284 = _mm_add_ps(t282, _mm_addsub_ps(U247, _mm_sub_ps ... , t280, _MM_SHUFFLE( 1, 0, 1, 0)); s220 = _mm_shuffle_ps(t278, t280, _MM_SHUFFLE( 3, 2, 3, 2)); s221 ... How to Write Fast Numerical Code ...

ASL Object Recognition ToolKit

... ASL Object Recognition ToolKit ORTK is a multi-platform implementation of the object detection ... system presented by David G. Lowe [ 1]. The system is still under development but so far it includes the ... implementation of the object detection system presented by David G. Lowe [ 1]. The system is still under ... @iiia.csic.es ) Shrihari Vasudevan ( shrihari.vasudevan@ieee.org ) ASL object recognition database 9 objects ( 3 ... ASL Object Recognition ToolKit ...

How to Write Fast Numerical Code

... , _mm_addsub_ps(U247, _mm_shuffle_ps(t275, t275, _MM_SHUFFLE(2, 3, 0, 1)))); t284 = _mm_add_ps(t282, _mm_addsub_ps ... , t280, _MM_SHUFFLE( 3, 2, 3, 2)); s221 = _mm_shuffle_ps(t283, t285, _MM_SHUFFLE( 1, 0, 1, 0 ... , _mm_addsub_ps(U247, _mm_shuffle_ps(t275, t275, _MM_SHUFFLE(2, 3, 0, 1)))); t284 = _mm_add_ps(t282, _mm_addsub_ps ... , t280, _MM_SHUFFLE( 3, 2, 3, 2)); s221 = _mm_shuffle_ps(t283, t285, _MM_SHUFFLE( 1, 0, 1, 0 ... How to Write Fast Numerical Code ...

Patterns in Object-Oriented Analysis

... and Economics, University of Hagen (Germany), 2010. 3 Patterns in Object-Oriented Analysis Nicolas ... Blaimer, Andreas Bortfeldt, Giselher Pankratz 1 Introduction Object-oriented software development has been ... and Economics, University of Hagen (Germany), 2010. 3 Patterns in Object-Oriented Analysis Nicolas ... Blaimer, Andreas Bortfeldt, Giselher Pankratz 1 Introduction Object-oriented software development has been ... Patterns in Object-Oriented Analysis ...

How to Write Fast Numerical Code

... Spring 2022 Reminder: Why is BLAS3 so important? Using BLAS 3 (instead of BLAS 1 or 2) in LAPACK ... 0 0.5 1 1.5 2 2.5 3 3.5 4 4.5 0 5 10 15 20 MMM: 2n3/(Cost Strassen) log2(n) crossover: 654 © Markus ... Spring 2022 Reminder: Why is BLAS3 so important? Using BLAS 3 (instead of BLAS 1 or 2) in LAPACK ... 0 0.5 1 1.5 2 2.5 3 3.5 4 4.5 0 5 10 15 20 MMM: 2n3/(Cost Strassen) log2(n) crossover: 654 © Markus ... How to Write Fast Numerical Code ...

How to Write Fast Numerical Code

... model makes this more precise 3 Roofline model/ plot (Williams et al. 2008) Platform model mem cache ... How to Write Fast Numerical Code © Markus Püschel Computer Science Advanced Systems Lab Spring 2022 ... model makes this more precise 3 Roofline model/ plot (Williams et al. 2008) Platform model mem cache ... How to Write Fast Numerical Code ... How to Write Fast Numerical Code ...

How to Write Fast Numerical Code

... Püschel Computer Science Advanced Systems Lab Spring 2022 0 1 2 3 4 5 6 7 4 5 6 7 8 9 10 11 12 13 Spiral ... Grid lines compete with data lines (poor layering) http://funnyimagewebsite.blogspot.ch/ 0 1 2 3 4 5 6 ... Püschel Computer Science Advanced Systems Lab Spring 2022 0 1 2 3 4 5 6 7 4 5 6 7 8 9 10 11 12 13 Spiral ... Grid lines compete with data lines (poor layering) http://funnyimagewebsite.blogspot.ch/ 0 1 2 3 4 5 6 ... How to Write Fast Numerical Code ...

How to Write Fast Numerical Code

... RAM Core # 1, L1, L2 Core #2, L1, L2 Core # 3, L1, L2 Core #4, L1, L2 L3 L3 L3 L3 ring interconnect core ... and Ports (Skylake) Port 0 fp fma Port 1 Port 2 Port 3 Port 4 Port 5 Port 6 Port 7 fp add Source ... RAM Core # 1, L1, L2 Core #2, L1, L2 Core # 3, L1, L2 Core #4, L1, L2 L3 L3 L3 L3 ring interconnect core ... and Ports (Skylake) Port 0 fp fma Port 1 Port 2 Port 3 Port 4 Port 5 Port 6 Port 7 fp add Source ... How to Write Fast Numerical Code ...

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